﻿
using System;
using EnforcerExample.P4NPlugins;

namespace EnforcerExample.GUI
{
    [BaseCaller]
    public class FancyLabel : Label
    {
        public FancyLabel(int width, int height, string text) 
            : base(width, height, text)
        {
        }

        public override void RenderText()
        {
            Console.ForegroundColor = ConsoleColor.Cyan;
            //// To make this implementation valid, uncomment the following line
            /// base.RenderText();
        }
    }
}
